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KodeLife - Real-time GPU shader editor

  • Project showcase
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KodeLife - Real-time GPU shader editor
[Testo disponibile solo in inglese] KodeLife is a real-time GPU shader editor for Mac/Windows/Linux by Hexler Heavy Industries.

The tool began life as a 2011 as a personal project to create a live-code performance tool but has since developed into a cross-platform, professional authoring and performance application for VJs, game developers and creative coding enthusiasts.

In this showcase we will briefly show the inspiration and history of how the application was born, demonstrate some common and advanced capabilities and use-cases and present a preview of some future features that are not yet part of the publicly available version.

https://hexler.net/kodelife

Durata (minuti)

20

Ciò che è necessario

Projection (HDMI/VGA input)
Microphone / amplification

Cosa portano gli artisti

Laptop

  • Project showcase

Autori

Hexler
Hexler

Japan Tokyo

Dan F
Dan F

Hong Kong

Eventi

LPM 2019 Rome
LPM 2019 Rome
sabato, 04 maggio 2019