Descrizione
[Testo disponibile solo in inglese] This performance is a presentation of some of the work done by the mexican audio-visual collective Rorscach_3.2 in the 5 years of their trajectory.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
Dati
- Nome del file: vendo-violin-chino__mp4.mp4
- Dimensione del file: 108.44 MB
- Durata del video: 00:05:34
- Dimensioni video: 480x360
Categorie
- PERFORMANCES
Descrizione
[Testo disponibile solo in inglese] This performance is a presentation of some of the work done by the mexican audio-visual collective Rorscach_3.2 in the 5 years of their trajectory.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
Performances
Rorschach_3.2
Rorschach 3.2
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